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Bug(?) FW 1.06d some mod destinations do not work with modwheel

Posted: 18 Oct 2025, 19:22
by magik
Reproduce:
- Load Default MULTI, concerning Part 1 (set to Default Init)
- Set up a sound (in my case, Unison Mono with a sawtooth and Take 5 generator, a square sub at -12 with even balance) -- turning off modw vibrato and tremolo, but don't think the sound actually matters)


- EQ1 is a LOBO with a center around ~500hz, EQ2 is a HIBO with a center around ~1khz -- their gain can be cranked or not, doesn't matter
- settings for M-1: source DC100%, amount -127 if EQ1-AMP is cranked, +127 if it's not cranked), dest is EQ1-AMP, EXPR is MODW
- settings for M-2: source DC100%, amount -127 if EQ2-AMP is cranked, +127 if it's not cranked), dest is EQ2-AMP, EXPR is MODW
(the goal here is to use the modwheel to emphasize highs or lows without cutting them out entirely)

MODW has no effect on the EQ1/2-AMP parameters. Doesn't seem to matter if only one is used, or if they're in opposite directions, or the same directions

I've also tested this modulating SAT-DRV and SAT-MIX in the same way, which seemed to work

Other expression sources do still modulate EQ1/2-AMP, for instance lfos and envs, the only MIDI that has worked so far has been CC64, in an all-or-nothing capacity, so that's not ideal.

Re: Bug(?) FW 1.06d some mod destinations do not work with modwheel

Posted: 29 Nov 2025, 17:03
by kraepelin
Dear magik,

thank you for this bug report.

I have not heard of this until now, I will now try to reproduce this behavior on my machine following your instruction and will get back to you asap.

Re: Bug(?) FW 1.06d some mod destinations do not work with modwheel

Posted: 21 Dec 2025, 12:03
by kraepelin
Dear magik,

I could check what you reported regarding part destinations from the mod. matrix and found the issue.
This is patched in 1.07 which is about to release.

Have nice winter holidays!
Frédéric